It’s a new type of interactive game from developer Poe, who’s known for its puzzles and story-driven games like “Dying Light.”
The game, which is available on the iOS App Store and Google Play, is called Poe’s Boom Boom.
Poe’s Boom is a story-based game about an “old man” who’s trying to get back to his old life.
He’s a “gifted” man who has a talent for “budding” and “exploring” the outdoors.
The player, a young boy, is tasked with exploring and solving puzzles while trying to solve the mystery behind his disappearance.
In a video trailer for the game, Poe said he wanted to “bring you back to the wonder of exploration and adventure” with his game.
Pey’s Boom has received mixed reviews, with some saying it’s a boring “slasher-style” game, while others are enthusiastic about its story-heavy elements.
In an interview with IGN, developer Poe said his goal was to make a game that has a “more fun” and interactive feel, while still retaining a narrative.
Pete Hines, the game’s lead writer, told IGN he was inspired by the work of Frank Herbert, the sci-fi author who created “Dune.”
“I thought it would be fun to do a game with that kind of story,” Hines said.
Poke’s Boom’s art direction is largely based on the original Dune, Hines added.
The game is set in the future, when mankind is still fighting the alien invaders.
The player takes on the role of the protagonist, a child who’s lost his memory and is looking for his family.
In the game you explore a procedurally generated world with puzzles and clues that the player can solve by solving clues scattered around the map.
There are also special abilities and weapons that allow the player to “find” and use in-game objects.
Posing as a detective and trying to uncover the truth behind the boy’s disappearance, the player will also encounter creatures and NPCs in the game.